How I Learned to Stop Worrying And Love Experience Design

2024
Online (Doha, Qatar)

Virtual Presentation at ICOFOM 2024 in Qatar

Session: Future of Museums through Technology and Innovation

ICOFOM (ICOM International Committee for Museology) hosted their 2024 sessions in Qatar, with the theme "The Future of Museums and Museology Practices in a Changing World" (program here). The full schedule of talks is here.

The full talk can be watched / downloaded as a movie from here.

I started this talk with the intention of detailing the steps that go into managing complex interactive experiences effectively. The title was originally "Managing Complex Technology-based Experiences in Narrative Driven Museums".

The talk focused on just the organizational structure that I have found to be effective when faced with complex projects.

The talk's title evolved to "How I Learned to Stop Worrying and Love Experience Design".

I think I may do a series of sessions on this larger topic, since I had so much fun with this one!

The structure does away with the traditional organizational hierarchy, and instead suggests a concentric, pyramidal approach. When looked at in plan view, this looks like concentric circles.

The center-most zone is occupied by leadership and experts. The circles widen until the last contains technicians and junior staff. Each domain is represented as a wedge pointing to the middle. It becomes obvious that the different domains have very high cross-pollination and intersection in the "expert zone", whereas it's more domain-specific in the "technician zone".

This is obviously a very rough representation of how it really works. However, I believe this structure is significantly more accurate than the hierarchical model.